note: the following was written as a fictional document by this author as a very ‘daydreamy’ adolescent. go ahead and take this as fictional.
Elementism is highly misunderstood and often misinterpreted as ‘magic’. Magicobviously involves the work of a humanistic word called ‘miracles’. It involves makingsomething-usually an element such as fire or water, from absolutely nothing. It makes nosense, and pulling something from nothing is nigh impossible. However, pullingsomething from something else is, if done by one of the wonders of the Conty ofHeribertez.There are two key considerations to how this is done and though I will cover thebasics of how elementism breaks down and separates itself from magic, there are manyvariables and the theory is still being researched. The two key elements are blood typeand the recessive elements.How it breaks down:The first consideration is the recessive elements. These elements are not such asyou would consider in a fantasy game, they lean more towards what you learned inchemistry class. Though these recessive elements can not be found on earth, they can belocated actively in the body of Typernians. These elements consist of their own periodicchart named the periodic table of elementism and it was developed on Typernia. Thoughthere are an exceedingly large number of them, they can be broken down into threefamilies, Offensive, Supportive, and Productive, and they can be separated again intowhich of the Advanced Elements they support. (Fire, Water, Nature, Wind, ect.)One different compound exists in all elementists recessively, and occasionallythere are exceptions. A compound works like this. Let’s take Joe here and say that in hisblood stream, he has two different elements and one compound.PZf3 (pyro III, or Zeferies)Of1(offensive 1)Or…PZf3Of1If this was the case, then Joe’s potential would be a level three pyro offensiveelementist. Now how does he use this trait for his benefit? Well here is the secondconsideration: blood type. Blood type will decide exactly how far and how Joe will gowith his pyro-bending skills.There are a couple of differences to the blood types on Typernia, as they arenaturally altered when a Typernian is born.The first is Magnetism. The blood of allTypernians have a magnetic field around their bodies correlating to their natural recessiveelements. Joe here is a pyro, so any kind of fire that matches the traits of his naturalrecessive element, (He’s level three, so anything 1000 degrees Celsius or lower will befine) Will naturally be unable to pierce the magnetic field that his blood type creates. Hecan balance fire on the tip of his finger without being burned due to this invisible field,which can draw the element close to him and push it far enough away so he won’t getburned- though it’s hard to notice unless you look close.
So Joe, as naturally to us as sucking in a break of water, can draw any source offire close to him and manipulate it as he pleases, which is pretty nifty. But that’s not allhis blood does.By using a mineral called the Elementists Stone, and pricking the tip of his fingerto draw a slight amount of blood, (it doesn’t matter how much), the naturally recessiveelement floating around in that blood of his will form a new compound and balance withthe elementist’s stone, and depending on Joe’s blood type, stone, and naturally recessiveelement this could do a verity of things. Because we’re talking about Joe, it will engulfthe stone in a replenishing flame, in which Joe can draw fire from and do what he pleaseswith it.As long as Joe keeps the stonenearto his body the flame on the stone will stayignited, as the open wound from which he drew the blood can be used by the stone tocontinually draw power from.